
Guess you can soon mention Surface as kind-of real life(tm) application since it’s supposed to land to hotel Rio, Las Vegas, any time now. Though I’m still waiting for the REAL application to really use multi-touch for it’s advantage. And no, I’m not counting Perceptive Pixel’s huge-ass wall.
So, I guess I have to revisit my Multi-touch -article soon. Nah, don’t think so.
Video after the jump
Continue reading “Microsoft Surface hits Las Vegas”
I can almost see Apple enthusiasts rallying up with their pitchforks and torches, but let’s just continue bit further into this, before going all witch-hunt on me.
Well, ok. Multi-touch as a concept isn’t completely useless, I give you that. The simple idea of using multiple input points has so much potential but everyone has been just blindly following Jeff Han, whos initial concept was just that, a concept, not a polished product. The idea has depreciated so much that today, even though there are practically no products around, multi-touch is useless, just a buzzword to sell a product and nothing to do with usability. So far, I haven’t seen single useful commercial end user solution. Why has no-one stopped to rethink the whole idea?
Continue reading “Multi-touch is useless, dead”