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	<title>Mint Usability &#187; surface</title>
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	<link>http://www.mintusability.com</link>
	<description>User interface rambles, projects and random thoughts.</description>
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		<title>Microsoft Surface hits Las Vegas</title>
		<link>http://www.mintusability.com/2008/06/14/microsoft-surface-hits-las-vegas/</link>
		<comments>http://www.mintusability.com/2008/06/14/microsoft-surface-hits-las-vegas/#comments</comments>
		<pubDate>Sat, 14 Jun 2008 16:08:51 +0000</pubDate>
		<dc:creator>Mikko Tikkanen</dc:creator>
				<category><![CDATA[User Interfaces]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[surface]]></category>
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		<description><![CDATA[
Guess you can soon mention Surface as kind-of real life(tm) application since it&#8217;s supposed to land to hotel Rio, Las Vegas, any time now. Though I&#8217;m still waiting for the REAL application to really use multi-touch for it&#8217;s advantage. And no, I&#8217;m not counting Perceptive Pixel&#8217;s huge-ass wall.
So, I guess I have to revisit my [...]]]></description>
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		<title>Multi-touch is useless, dead</title>
		<link>http://www.mintusability.com/2008/05/02/multi-touch-is-useless-dead/</link>
		<comments>http://www.mintusability.com/2008/05/02/multi-touch-is-useless-dead/#comments</comments>
		<pubDate>Fri, 02 May 2008 20:31:55 +0000</pubDate>
		<dc:creator>Mikko Tikkanen</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Multi-touch]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[article]]></category>
		<category><![CDATA[dead]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[surface]]></category>
		<category><![CDATA[useless]]></category>

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		<description><![CDATA[I can almost see Apple enthusiasts rallying up with their pitchforks and torches, but let&#8217;s just continue bit further into this, before going all witch-hunt on me.
Well, ok. Multi-touch as a concept isn&#8217;t completely useless, I give you that. The simple idea of using multiple input points has so much potential but everyone has been [...]]]></description>
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